I never did finish off my episode-by-episode review of Star Trek Discovery season 1, but the short version is: Had problems, watched anyway, still hopeful.
That said, the first episode of the second season irked me in a new and special way: It pretty much gave up all pretense of caring about whether or not the ship itself makes sense. Maybe this is just a little gripe, but I have a hard time thinking this was done by anyone who likes at least trying to make things semi-plausible for this show as opposed to hyper-exaggerating things via special effects just because they can.
A little background: Back in the old days of Star Trek, the turbolift was a future-elevator that could travel through tubes in different directions, changing from up-down to sideways as the ship’s plan allows. Here’s how it looked in one of the old tech manuals:
The lines in red mark where turboshafts were, roughly (I think one went to the shuttle bay, but we’ll let that slide). Anyway, you could see they were pretty straightforward, allowing transit in multiple directions to accommodate the layout of the ship. On the first episode of season two of Discovery, this is how the inner workings of the turbolifts looked:
I’d love to see how all that fits in the ship’s schematics. It’s literally a roller-coaster setup with the cars moving along those neon-colored minecart rails. It’s as if someone decided a roller coaster was integral to the vessel’s design, leaving next to no room for anything else.
And don’t get me started on Star Trek Beyond‘s Yorktown starbase, or I’ll have to be even more of a nerd curmudgeon. 🙂